//------------------------------------------------------------------------------ 
//      Copyright (c) 2004-2009, Be Nanashi-San 
// 
//      Permission is hereby granted, free of charge, to any person obtaining a 
//      copy of this software and associated documentation files (the "Software"), 
//      to deal in the Software without restriction, including without limitation 
//      the rights to use, copy, modify, merge, publish, distribute, sublicense, 
//      and/or sell copies of the Software, and to permit persons to whom the 
//      Software is furnished to do so, subject to the following conditions: 
// 
//      The above copyright notice and this permission notice shall be included in 
//      all copies or substantial portions of the Software. 
// 
//      THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
//      IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
//      FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
//      AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
//      LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
//      FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
//      DEALINGS IN THE SOFTWARE. 
// 
//      File Name:   ThreadWriteWindow.cpp
//      Author:      Be Nanashi-San 
//      Description: Thread Writing GUI.
//------------------------------------------------------------------------------
#ifndef THREADWRITE_WINDOW_H_INCLUDED
#define THREADWRITE_WINDOW_H_INCLUDED

#include <Window.h>
#include <String.h>

typedef enum {
	WRITE_OK,
	WRITE_ERROR,
	WRITE_COOKIE_CHECK, // NO Cookie
	WRITE_WAIT,
	WRITE_UNKNOWN,
	WRITE_CANCEL,
	COMM_ERR
}write_status;

class BTextView;
class BTextControl;

class ThreadWriteWindow : public BWindow 
{
public:
	ThreadWriteWindow(); 
	bool QuitRequested();
	void DispatchMessage(BMessage *msg, BHandler *handler); 
	void MessageReceived(BMessage *message);
	void FrameResized(float width, float height);
private:
	status_t checkResponseHeader(BMallocIO &header);
	void makeHeader(BString& header);
	bool sendData();
	write_status checkTitle(BMallocIO &nbuf, BString &title);
	void AlertStatus(write_status &sts, BString &title);
	BString fCurrentDat;
	BString fCurrentHost;
	//TODO:クッキーの板別保存。
	BString fCookie;
	BTextControl *fName;
	BTextControl *fMailto;
	BTextView * fContent;


};

#endif //THREADWRITE_WINDOW_H_INCLUDED
